Classic Interlude
General Information
RUSH x100
Fast progression with Interlude skill trees, PvP-focused systems and custom endgame content.
Experiencex100
Skill Pointsx100
Adenax50
Normal Dropx1
Spoilx1
Raid Dropx1
Max Level80
Subclasses5
Starting Level20
Subclass Start / Max40 / 80
Party EXP / SPx2 / x2
Auto Learn SkillsEnabled
Auto LootEnabled
VitalityDisabled
Maximum Buff Slots32+4
Free TeleportYes
Progression
Server Rates
Production Values
Current rates from the active server configuration.
EXPx100Character experience
SPx100Skill points
Adena Amountx50Amount multiplier for item 57
Normal Dropx1Amount / chance
Spoilx1Amount / chance
Raid Dropx1Amount / chance
Quest Item Dropx1Quest item amount
Party EXP / SPx2Party rate multiplier
Adena uses a dedicated x50 amount multiplier. Other generic drops remain at x1 unless a specific item or system overrides them.
Equipment Progression
Enchant System
Blessed Rates
Blessed Scroll success chance is progressive. Weapon, mage weapon, armor and full armor use the same Blessed chance curve.
Safe Enchant+4
Normal Scroll Max+16
Blessed Effective Limit+12

Blessed Enchant ChanceSuccess chance for each next enchant level
+0 → +4100%
+4 → +565%
+5 → +660%
+6 → +755%
+7 → +850%
+8 → +945%
+9 → +1040%
+10 → +1135%
+11 → +1230%
The current Blessed rate group has 0% success above +12, even though some Blessed armor scroll entries allow a higher XML maxEnchant value.
Epic encounters use server announcements, teleport windows and live/dead status integration.

Live Boss StatusAlive/dead information can be displayed from Raid Info.

Teleport WindowsCloses the teleport at 30% health.

Global Announcements
If you attack a level 80+ raid, announce that it is being damaged.
Competitive Content
Events
Automatic and scheduled PvP activities designed to keep the server active throughout the day.

Kill The BossRegistered players, boss objective and team variants.

Team vs TeamAutomatic teams, rotating maps and score rewards.

TournamentConfigurable competitive PvP format.
Team-based event with preparation phase, rotating arenas and performance rewards.
Team AssignmentAutomatic
Arena RotationSupported
Pre-Fight Root / FreezeSupported
Top Killer RewardSupported
Open PvP Content
Open PvP Dungeon
1 Hora
Una dungeon PvP abierta y rotativa donde todos los jugadores comparten el mismo mapa.
Ingresa utilizando un Dungeon Ticket y disfruta de hasta 1 hora de farm y PvP contra otros jugadores.
Tipo de Dungeon
Open PvP
Rotación
Dungeon Rotativa
Acceso
Dungeon Ticket
Tiempo de Acceso
1 Hora
Modalidad
PvP Abierto
Jugadores
Mapa Compartido
Al Morir
Revive en Dungeon
Salida
Regresar a Ciudad
Al morir dentro de la Open PvP Dungeon podrás elegir entre revivir directamente dentro del mapa y continuar peleando, o regresar a la ciudad.
La dungeon cambia de forma rotativa, manteniendo diferentes zonas de combate y farm activas.
Character Growth
Rebirth
Enabled
Rebirth resets character level and grants Ability Points used in the custom Rebirth skill trees.
Required Level80
Return Level20
Ability Points5
Maximum Rebirths1
Main Class/SubsYes
Reset Cost1,000,000,000 SP
Daily Progression
Daily Missions
Daily missions are designed to reward participation across the main server systems.
PvPEnchantAugmentationDungeonsEpic BossesParty ZonesEventsProgression
Competitive PvP
Olympiad
Monthly
Olympiad keeps retail-style equipment enchant limits disabled and follows the configured competition calendar.
Start Time20:00
Competition Days7 Days
Competition Window4 Hours
Battle Duration5 Minutes
Weekly Match Limit30
Enchant Restriction+6
El servidor cuenta con zonas de farm tradicionales y una PvP Zone rotativa para quienes buscan combinar progresión, farm y combate contra otros jugadores.
Farm Zones
Disponemos de 2 zonas de farm sin Flag: Varka Silenos y Imperial Tomb. Cada zona cuenta con 3 puntos de teleport diferentes para distribuir mejor a los jugadores.
PvP Zone Rotativa
Zona de farm PvP con Flag automático, mobs y mapas rotativos. Aquí podrás farmear mientras compites directamente contra otros jugadores.
Las zonas normales permiten farmear sin entrar automáticamente en modo PvP. La PvP Zone, en cambio, está diseñada para mantener combate constante y cambia de mapa de forma rotativa.
RUSH uses standard Adena together with event, progression and donation currencies.

AdenaMain in-game currency with x50 amount rate.

Event CoinEarned through events, dungeons and custom activities.

Donate CoinAccount-linked donation currency delivered through the RUSH donation system.